An alternative methodology to represent B-spline surface for applications in virtual reality environment

From National Research Council Canada

DOIResolve DOI: https://doi.org/10.3722/cadaps.2013.711-726
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Affiliation
  1. National Research Council of Canada. Construction
FormatText, Article
SubjectB-spline representation; Collision detection; Computational costs; Deformable object; Mass spring systems; Physics-based modeling; Physics-based models; Virtual-reality environment; Blending; Deformation; Matrix algebra; Virtual reality; Interpolation
Abstract
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LanguageEnglish
Peer reviewedYes
NPARC number21270402
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Record identifiera637c6f4-d172-40b9-bbf9-e06a10e31140
Record created2014-02-07
Record modified2020-04-22
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